Monday, November 8, 2010

Day 65 - Texture! Texture! Texture!

I noted some weirdness in the textures of the building model, I fixed it by readjusting the UV. I rerendered parts of the work but not the full thing to save time. I spreaded the render over 6 computers by manually cutting the out mantra ray into 6 parts and splitting the renders over 6 computers.

After noting that the render on monday took 1 1/2 day. which was really long, so i used 2 of the intern's computers to render the parts which were incomplete to show tommorow to franklin. Also we received an email from aliza that the deadline has been moved forward by a week. So that means we have to get it done by next wednessday. This Kinda knocked my timeline by abit, so I guess i gota push forward abit and rush abit.

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