Today, we went to the office for the second time. Today, we went to the bank so i could set up my account, and then we got the big blue card which lasts 30days, for 60$. At the office we started with tutorials. Dashboard and getting to know linux which houdini is ran on.
The company then took us out to lunch at a mexican store. I ate a burrito and drank some dr pepper. which we then head back to the office.
we discussed with our mentors what we would do. In the same time i met that one of the current interns are working on a game project that used houdini. The discussion was about issue with these types of 3d applications, where it is preety much split into two. On one side, there is a third party physics engine to handle physic like physx, on the other side, there is houdini which things would happen as expected everytime. A good to point to make is that when you want each respectively, they are available. For example, if you want a directable physics event, for example, a building exploded but you want a certain segment to stay or not get affected by the other pieces. or to react in a certain way. Using, say, physx, you are unable to do that. That's where houdini steps in. This is more or less, a cutscene thing, or an event based event, like the church event in Gears of War.
After all of that we went back to the apartment and split up. Me, BY and daniel went to the supermarket, while wt and ed stayed back and cleaned up the apartment, mopping and sweeping.
ed and BY cooked, and we had dinner.
With that we end the day.
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