Friday, September 3, 2010

Day 5 - Refined Day

Today the office was kinda empty. only the interns and ziggy was in and us.... I finally finished the clock and now am working on the tin can. in other news, i discussed with ziggy and mckendree my storyboard. and tested paper planes in the office today. we messed around abit and it came to all of us trying to make the best paper planes which was a laugh. Then it went to trying to catch the paper planes in mid flight with ng's dslr. which was a challenge. Ms Eda, told us how to do it, but she herself said she hasn't mastered yet.

We went to the pharmacy today and found a comic book store nearby. We then walked from the office back 3rd street on broadway to 19th on pico. yes we are quite insane. but then again it's not at all that tiring.

mckendree brought up an interesting thought. the movie industry animations have like renders that take days and days, while games have to make it happen at 30 frames or even 60 frames, while having simulations, physics, rendering, sound synchronisation, controls all at the same time. and if even one goes, the whole thing is completely broken.

well that's all for today. time to up more photos!

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